ultimate general civil war scaling mod

The AI could become overpowered because there was no way to inflict army attrition . Also, building a huge army costs more in weapons and maintaining troop quality and involves larger losses per battle. Cover is extremely important. Because of this, it is advised you try and win any minor battles which decrease the enemy army size. A full changelog is included in the install package under /Mod/Rebalance. While your units will be much smaller than the over capped brigades (3.5k - 5k) with good positioning you can deal with them. Does this change the number of brigades the AI will bring to battle? With at least 2 reconnaissance points you should be able to see roughly the whole of their available army, and by saving an extra game, you can play around with your numbers to see how it will change the enemies. On the whole, its more important to minimize CSA casualties than to maximize USA casualties. Artillery batteries have up to 6 cannons and around 75 - 150 crew. Both have a folder called "Managed" within them. 2) Click local files, then select browse local files, 3) right click 'Ultimate General Civil War' and select 'show package contents', 4) navigate (relative path) to /Contents/, 5) navigate (relative path) to /Contents/Resources/Data/, a) Copy the resources.assets file into /Data/, b) Copy the /Managed/Assembly-CSharp.dll file from the mod release into the /Managed/ folder, overwriting the existing file. Legendary will definitely have over capped units on those battles, but otherwise as long as you sustain a high enough kill ratio and keep your units small the scaling should still keep the AI units in your size range. At BG level it isnt really necessary to seek annihilation victories, as the Union forces will always continue to get reinforcements, including very large reinforcements whenever their army size dips below 50,000, and in general you should have enough forces to win even when Union armies are on the larger side. This should reduce the ability to spawn camp and standardize timers for more consistently challenging battles. In the mod that max sizehas been increased so scaling is effectively not capped. Our Ultimate General: Civil War trainer has over 8 cheats and supports Steam. Detached skirmishers are weaker than in the base game. Your first goal for Army Organization (AO) level is to reach level 6 by Shiloh so you can bring 20 brigades to that battlethat means in the battles from Potomac Fort to Shiloh youll use most or all of your victory experience points to increase AO, depending on your AO level at the start of the campaign. Makes sense overall, there is a ton of value in distracting and delaying the AI in this battle. This becomes increasingly important as the campaign wears on. Tactics that work in the base game may no longer work or will be less effective. Eagle86. Note that battles are not at all consistently balanced when using this mode so you'll need to modify to preference using the config options when playing that mode. The intention of the mod is to expand and improve the original game while also providing a more challenging experience on MG and Legendary difficulties. It's time to dive into the most recent version of the J&P mod, v1.28.This video provides an overview of the features, with charts/tables for various progress. Multi-Day Battles Trick: Scaling doesn't apply after the first phase of a multi-day battle. The early game is now much harder on MG and Legendary. - Improvements to several underused cavalry, infantry, and artillery perks. . Dismount the cavalry to become less visible to the enemy or mount for fast flanking charges and supply raids. While I dont use nearly as much artillery as the Union doesif I did, Id have no slots left for infantryI often bring at least several strong batteries (e.g., rifled 10-lb and 24-lb howitzers) to grand battles so they can be concentrated on single targets to rout them reliably at range. Extracting the zip in the data folder should put everything in the right place but if you prefer to move things manually it should work. Well, not quite. Should I maybe have replaced the whole "Managed" folder rather than just the one file? The base unit of Ultimate General: Gettysburg is the infantry brigade, consisting of around 1.000 - 2.000 soldiers. PC Specs: Windows 10, Intel Core i7-6800k CPU @ 3.4 GHz, GeForce GTX 1080, 15.84 GB RAM Readme: Unless otherwise stated, you folks should assume that I received a press copy from the developer or. It is important as well to build a roster of senior generals, as they can improve the characteristics of every unit under their command. Furthermore, the enemy will naturally attempt to have a certain % of your army comparable to the historical reality in major battles, so numerical advantage is possible. Campaign fully depends on player actions . Create an account to follow your favorite communities and start taking part in conversations. Can you double check on that folder's location? Keep your soldiers alive and they will learn to fight better, turning from green rookies to crack veterans. Good luck Generals, may God and Logistics be with you! My best guess is that it can't find the unitModifers.csv and that is what is breaking the battle loads. This should reduce the ability to spawn camp and standardize timers for more consistently challenging battles. Gen. for the Union it's such a grind and damned near every one of the last battles is a such a tooth and nail victory it's all but Pyrrhic at best. Campaign fully depends on player actions and battle results. Abundant choices for the Best budget gaming PC Under 700. Nasz trainer dla Ultimate General: Civil War ma 8 cheat i wspiera Steam. Additionally, the trainer also allows you access to viewing the enemy, which is not available in the other offerings. Espaol - Latinoamrica (Spanish - Latin America). Because that is what I did. although I have not tried a new campaign yet. While you'll want large enough forces to take a hit, trying to swarm the enemy with green recruits is an almost impossible task with well-rounded army setup, and its much easier to strategically plan out forces and annihilate the army via maneuvering on the battlefield. There are other, more detailed guides to the mod out there, including the video playthroughs of pandakraut (https://www.youtube.com/channel/UCNe0tL4j0sTdKghbrYDPqiw) who is one of the mods co-authors. Ultimate General's system works well thanks to a tangible sense of satisfaction in both player and officer progression. Ultimate General: Civil WarOverview Confederate Campaign Preparation Potomac Fort Newport News First Bull Run Ambush Convoy Stay Alert Shiloh First Winchester Cross Keys Port Republic Gaines Mill Malvern Hill Cedar Mountain Manassas Depot Second Bull Run Chantilly Weapons Factory Antietam Corinth Prairie Grove Frederickburg Everettsville You will probably find that some of your weapon and perk choices aren't what you might want with the mod, but there are no technical limitations preventing you from continuing your current campaign. That path is the one I tried first, but the only thing inside my UGCW folder is a folder called browser assets and the application itself. 21,356 WeMod members play this game. Clear editor. Draw a defensive line and allocated brigades will defend it like lions. To add to hannibalbarca120002001's comments, there are absolutely benefits of killing as many enemy men in each battle as possible. JonnyH13, May 2, 2018 in General Discussions. Overall, there is one very important tip to hold: Don't try to beat the enemy in the numbers game by recruiting, especially when they have a large force to draw from. The Need For Speed Heat Does it worth playing in 2022? All battles through Antietam have had their timers, scaling, and deployment positions updated. 483 views. Noobzor. @aileyccThe number of AI brigades has not been changed, though we will be doing that in a future campaign rework. Strictly Necessary Cookie should be enabled at all times so that we can save your preferences for cookie settings. Game-Labs Ultimate General Civil War might be one of the last few games on the market that can properly and accurately allow players to experience the Civil War without being gobsmacked with incalculable amounts of censorship, what with all the erasure of history taking place recently, especially if it has to deal with the Confederacy. All rights reserved. Melee is very important and deadly early on but do not rely on it. Also, after every battle you can use your experience points to increase your scores on one or more of these measures. I prefer to stick with brigades that are no more than 800 men in size, early in the game, expanding to 1,000 or so for Shiloh, 1,300+ for Antietam, and 1,500 after Gettysburg. You will be prompted to overwrite Assembly-CSharp.dll and resources.assets Uninstall Instructions: Verify game files to restore the Assembly-CSharp.dll and resources.assets and delete Ultimate General Civil War_Data/Mod folder Get the Mod here:https://www.dropbox.com/s/yvjxgnp4n305j9s/RebalanceModV1.28.3.zip?dl=0, GOG Version: https://www.dropbox.com/s/hhchd9jcrfy85n9/RebalanceModGoGV1.28.3.zip?dl=0, Download RebalanceModV1.28 and extract the zip folder into your Ultimate General Civil War_Data directory. Ultimate General is a series of American Civil War computer wargames that focus on tactics and military history. 4) Extract the mod zip in the Ultimate General Civil War_Data directory, Otherwise I think this is the path? Kinda beside the point question but I'll still be able to use cheat engine with your mod if I were to get it correct? Ultimate General: Civil War is a tactical real time strategy war-game, immersing players into the bloodiest period of U.S. history, the American Civil War 1861-1865. Keep checking back here for updates. Only the Assembly-CSharp.dll should be changing in the managed folder. More info about the enemy army before/during battles. Safely Maximizing Total Forces at Antietam. Thanks! Fight in the American Civil War campaign and participate in 50+ battles, from small engagements to massive battles that can last several days over hundreds of square miles of terrain. Lose a lot of your soldiers and you might not have enough reinforcements to deliver victories. UGG was riddled with problems, and although UGCW is a better game, it still has many of UGG's problems. This is always one of the most important factors to maximize. You'll probably find that you have some advantages and some disadvantages from a new campaign, so I would go with whatever you feel is a better use of time. Generals, may 2, 2018 in General Discussions, and deployment positions updated 's,..., after every battle you can use your experience points to increase your on. Has not been changed, though we will be doing that in a future campaign rework artillery batteries up. And deadly early on but do not rely on it that ultimate general civil war scaling mod a future campaign rework are weaker in... And supports Steam casualties than to maximize USA casualties up to 6 cannons and around -! 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